TTW comes with YUPTTW which patches almost all bugs and will continue to do so. TTW itself fixes bugs in Fallout 3 and New Vegas as well. Weapon Mesh Improvement Mod, fix conflicts, included with TTW and more up to date (not necessary).Unofficial Patch NVSE, script and fix conflicts (not necessary).Unofficial Patch Plus, script and fix conflicts (not necessary).HeroInZero's Weapon Fixes, script and fix conflicts (not necessary).Purge Cell Buffers, it will break your game.Zan Autopurge Crash Protector, it will break your game.Clear Cache Hotkey, it will break your game.Killable Children, or any similar mods Incompatible.FCO Fallout Character Overhaul, all versions are known to conflict and break TTW, do not install.Fallout Who Vegas - Complete, breaks dialogue and more.New Vegas Uncut - Freeside Open, and any other mod that makes changes to the Freeside worldspace will require a patch.Weapons of the New Millenia, patch in progress, iron sights are off due to animation fixes and leveled lists need rebuilt.More Perks, redundant Fallout 3 perks and generally incompatible and buggy.Animation Replacers like Weapon Animation Replacer WAR, Hitman's 1st Person Weapon Animation Overhaul, Asurah Reanimation Pack, completely incompatible at this time, we expect Asurah's to get a patch in the future. I'll bow to your expertise and kick it out. Really? It was a last minute addition because I was looking for solutions for the freezing problems I'm having lately, and my google search mentioned this plugin in the very same list that 4GB patch, NVSR and NVAC. It was put in its current position by LOOT, that tells me the masterlist is up to date (shrugs). LOOT placed it mid-way in the load order.Ģ. Yes, the only alteration I did was to move Merged Plugins after the bash patch following the guide instructions. Maybe then you can point me out if I'm doing something wrong or the problem lies elsewhere.Īnd about your observations about my load order:ġ. Next time I play, I'll do it again, but I'll write down what I'm doing, step by step, and post it here. Yes, I went through all the MCM options that I could find. Zan's Autopurge won't help with NVAC installed.Make sure DarnUI's plugin is higher in the load order.Is it sorted with LOOT? Doesn't really look like it to me.YUP - NPC Fixes (Base Game + All DLC).espĥ2 34 Project Nevada - Rebalance Complete.espĦ8 44 RaestlozFactionArmorEnhancement.espĩ0 5a Improved Sound FX - WMX - Merged Major DLCs.espĩ1 5b Weapons.of.LITE.espĩ6 60 Centered 3rd Person Camera - Unraised.espġ00 64 Distributed Necklaces and Chains.espġ05 69 JIP Companions Command & Control.espġ07 6b JIP Realistic Weapon Overheating.espġ11 6f OWB-Path Lights - Darker Nights.espġ13 71 Project Nevada - Cyberware Additions.espġ17 75 Sortomatic_for_House_of_the_Chef.espġ20 78 Weapons.of.4+.Patch.espġ21 79 Weapons.of.Lists.espġ27 7f FNV Realistic Wasteland Lighting - Enhanced.espĭid you go through the ExtraHUD menu as well? Sometimes that controls different parts of the HUD elements when installed with iHUD and oHUD.Īlso, just a couple things I noticed in your load order. 12 c Interior Lighting Overhaul - Core.esmġ4 e ELECTRO-CITY - CompletedWorkorders.esmĢ2 16 ELECTRO-CITY - Highways and Byways.esmĤ1 29 Interior Lighting Overhaul - 元8PS.esm
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